Recent entries in the long-running franchise have seemed to blur into one in a different, but publisher 2K Sports is quick to point out a slew of differences that indicate otherwise.

First up are the visuals. In previous decades, 2K was taken to task for quirky personality models and stiff animations. WWE 2K18 seems to improve on previous iterations. For the most part, characters such as The Rock and Goldberg look as you would hope, featuring slick entrances and trademark movesets. In-game, they are polished renditions of the wrestlers you know and love. But this will not extend to everyone on the roster. Most importantly, The Undertaker and Ultimate Warrior both fall short, because their entrances appear about the rougher side, with odd hair animations and faces which look like approximations as opposed to accurate representations. If this wasn’t sufficient, wrestlers in menus looks like cutouts superimposed on backgrounds. They look unpolished, which takes away from the whole affair.

Playing on a PS4 Guru sew unit, battling in the ring appears to be at 60fps but exiting the ring or straying away from the opponent – which leads the match to adopt a split screen – sees a perceptible drop in frame rate.

Despite this, it doesn’t impact the gameplay adversely as it remains fluid where it counts – while you pummel your opponent into submission. Reversals are simple to pull off and are a whole more practical than they have been in past entries, while the grapple-based gameplay isn’t hampered by ugly screen-tearing we’ve seen last year.

Another place where Take-Two claims there are improvements is in WWE 2K18’s remark. It’s on-point for the most part, though there were a couple of moments where a punch was described as a kick, and a few wrestler names were erroneously mentioned.

Other new inclusions would be the Road to Glory style, which lets players participate in the video game equivalent of a pay-per view event stretched within a few days. This lets players complete a slew of challenges, such as pushing their opponent’s mind through a table, for a shot at being in the path to Glory’s main event. Winning Road to Glory gives you cosmetic rewards for bragging rights. Given this manner’s always online character, we were not able to test it out at the demo occasion.

The sport has microtransactions, however they are limited to a feature called MyPlayer – it’s the bridge between the MyCareer (WWE 2K18’s single-player campaign) and Road to Glory manners. Here, loot boxes of 3 kinds – bronze, silver, and gold, allow you to gain boosts, items, and moves.

Since it stands WWE 2K18 appears to be a visible improvement over its predecessor in core regions where it matters. It’s not as a drastic improvement as last year, however, it’s a half-step in the right direction.

WWE 2K18 is priced at Rs. 999 for your PC, Rs. 3,499 for the PS4 and Xbox One ($60 in the US). Stay tuned to Gadgets 360 to get the entire review shortly.



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